20 September, 2015

This Week In Videogames – 20/09/2015

This might be the week, the one week in videogames that I don’t report on Destiny news, rather ironically, because the site’s full of Destiny coverage right now! Join us won’t you?

This Week In Videogames – 20/09/2015

This week saw Tokyo filled with a delicious helping of JRPGS, as it played host to the Tokyo Game Show (TGS). Naturally a sizable percentage of this week’s news is straight from Japan, meaning PlayStation titles by and large. So I’ve decided to throw the Xbox players a bone first… Or should I say an XBONE?!

Another Lie Straight From The Fascist’s Lips!

Okay I admit 343 Industries probably aren’t all fascists, despite taking our right to vote away, but they did tell a lie. Back when Halo 5: Guardians was revealed at E3 2014 Bonnie Ross, head of 343, took to the stage and announced that the game would run at 1080p 60fps (frames per second). However,  Josh Holmes, studio head, revealed in a Waypoint post that the resolution is dynamic. Rather than the resolution being locked at 1080p and the frame rate taking a hit during large scenes, the resolution will scale up to 1080p “…based on the needs of the scene” and the frame rate will remain unsullied. So while it isn’t exactly what they promised, it is still better than the alternatives of an unstable frame rate, or an always lower resolution. The first-person shooter genre is one of those where a high frame rate isn’t just pleasing to look at; there’s a tangible impact on your experience. I say this for the benefit of anyone feeling genuinely slighted – developing videogames is hard; what’s considered feasible at its inception, and what’s achievable after years of development will always be different.  

What comes next isn’t a lie. In another post Josh Holmes shed some much needed light on Halo 5’s REQ (Requisition) system.  Its microtransactions, in case you couldn’t guess.
Halo 5: Guardians REQ Cards

REQs are cards; some permanent, some single use, these cards also have an associated rarity, and some are specific to the Warzone (the new large-scale multiplayer experience), while others can be used in both Warzone and Arena (the traditional competitive multiplayer).  Take a look at the images below for a breakdown of the types of cards you can expect.

Halo 5: Guardians REQ Cards
Halo 5: Guardians REQ CardsHalo 5: Guardians REQ Cards

REQ Cards come in REQ packs, which can be purchased from the REQ Store, with either REQ Points (earned after playing a multiplayer match) or with real-world money.  The REQ Store will also contain “…a few select exclusive items…”, only available for purchase with real cash.

The Packs are tiered; the more expensive the Pack the greater its contents, the higher the chance of rarer cards, and permanent cards. There’s also Premium, Supply, and Promotional REQ Packs, all tied to products and promotions outside of the game. Spartan Rank REQ Packs, awarded for levelling up, and Commendation Packs, awarded for completing commendations. You got all that? 

On The Prowl For Young Blood 

Bloodborne’s previously announced DLC finally got a true reveal at TGS this week. The Old Hunters expansion will be available November 24th for just £11.99, here’s the trailer, every bit as chilling and grotesque as you might expect.


Speaking to Eurogamer, Sony Japan’s Producer Masaaki Yamagiwa explained that the Bloodeborne was originally intended to have two sets of DLC, however, “It was decided that with one set, we’d be able to do more with it, and have more volume for players to play with.” There are also no plans for further DLC content. The Old Hunters will bring three new areas, ‘around’ ten new weapons, and will be accessible after ‘conditions’ have been met in the first half of the game.

(Via Eurogamer).

Umbrella Ella Ella Eh Eh Eh 

Someone at Capcom came away from a meeting more than a little relieved that they were able to save the lucrative Resident Evil name from being dragged kick and screaming through the bloodied mud by this next game. Umbrella Corps is a competitive multiplayer third-person shooter set in the Resident Evil universe, oddly running on the Unity engine? As if the removal of the franchise name and the Unity engine reveal weren’t enough to scare you away from this decidedly not spooky game, it will be available digitally for £24.99 ($29.99) on the PlayStation 4 and PC sometime in early 2016.


Oni Bashin’ Goodness

Earlier this year, my heart and hours of my life were snatched away by Toukiden Kiwami, the expanded edition of the original Toukiden, a Moster Hunter-esque role-playing game by Koei Tecmo. Toukiden 2 was announced during the Sony conference at TGS; it’ll be an open-world game, set in the same era and world as the original, and it’s due to release 2016 on the PS4, PS3 and PS Vita. Here’s the short and completely unrevealing trailer!


(Via Siliconera).

This Was A Future No One Wanted

Dynasty Warriors; fast, garish, and third-person. Not at all suited for a virtual reality you might say? I would agree with you, Koei Tecmo would not, because they unveiled a VR demo for Dynasty Warriors 8 at TGS this week, running on the PlayStation VR (previously known as Project Morpheus). It was apparently playable on the show floor, but I’ve been unable to find any real coverage or video of the game in action, here’s the one token image I could muster!

Dynasty Warriors 8 vr demo

(Via VRFocus).

A Handheld’s Legacy 

The PlayStation Vita has some great exclusive titles, eager to not see that quality forgotten, Sony Japan announced that Gravity Rush will live on with both a remaster and a sequel. Gravity Rush Remastered releases February 9th in North America and on the 10th in Europe , on the PlayStation 4, it will contain the three DLC packs from the original Vita release.


Gravity Rush 2 is due to hit sometime in 2016 on the PlayStation 4.

Gravity Rush is an interesting character action game where of course, gravity is key, as a result it boasts a rather unique movement system. It was one of my very first Vita games and for the right price I would totally be into playing it again! 

(Via Gematsu).

Tatsumi Kimishima Jolly Good Fellows

Nintendo announced some changes to their corporate structure, with Tatsumi Kimishima stepping into the positions of President and Representative Director. Nintendo’s previous President was Satoru Iwata, who passed away on July 11th this year. Additionally, Genyo Takeda was named the ‘Technology Fellow’, while Shigeru Miyamoto is now the ‘Creative Fellow’ – how lovely!

(Via Gematsu).

XCOM 2: Resurrection cover artAlien? Resurrection? Please No!

It’s a really unfortunate subtitle for the upcoming XCOM 2 novel; XCOM 2: Resurrection. Written by a gentleman called Greg Keyes, who’s other work I have no familiarity with, Resurrection is a prequel to the upcoming game, following the events of the recruit Amar Tan and his squad as they combat the alien menace that now controls Earth. The book releases November 10th, the game doesn’t release until February 5th, 2016. Why did I include this seemingly out of place piece of news? Mostly because I liked the cover art!

Tearaway From Reality

I enjoy departing on an offbeat note, while Big Boss getting up close and personal with Ocelot’s crotch is certainly bizarre, it’s no Japanese advertisement. This week we’re brought to a close by a very special, very musical advert for the upcoming PlayStation 4 version of Tearaway. If the thumbnail isn’t enough to get you interested, then you’re beyond help!

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