18 October, 2015

This Week In Videogames – 18/10/2015

Keep all children and pets securely locked in doors and remember to turn off all your electronics at the sockets, because videogames are coming! I feel like I may have stated something similar back when Metal Gear Solid V: The Phantom Pain launched last month… But I mean it for real this time, the coming weeks see the releases of Halo 5, Assassin’s Creed Syndicate, and (most importantly, obviously) Knights of the Fallen Empire! Still we're getting ahead of ourselves, let’s stay grounded and recount the last week of videogames.

This Week In Videogames – 18/10/2015

This Really Happened

What if I told you someone was given the budget to fix a Go Pro to a bald eagle and release it over London? What if I said it was Ubisoft? Do you see the connection – I’ll admit it took me a few minutes.

Eagle Vision.

Assassin’s Creed Syndicate bald eagle vision londonAssassin’s Creed Syndicate eagle vision london bridge

The Assassin’s Creed Syndicate press release this week was exactly this, I’m not making any of it up, except maybe the Go Pro – I don’t know what camera they used just that it was, “a 4K camera (four times as much detail as 1080p Full HD)”. Here are some thoughts on the ‘project’ from Tom Goldberger, Senior PR Manager at Ubisoft:

“The ambition of this project was huge and it was months in planning to make sure we could achieve the stunning content that we set out to capture…We worked with a fantastic production team, vastly experienced eagle handler and highly trained eagle to ensure the project was a huge success. We’re delighted to have finally been able to bring to life one of the most iconic features in Assassin’s Creed Syndicate.”

And the ‘AMAZING’ trailer:

I really want to work in marketing so, so badly.

Fall Of Incarnates

Speaking of questionable business decisions! Just a few short months ago on July 1st, publisher Bandai Namco released Rise of Incarnates, a free-to-play fighting game on Steam. The Steam page actually describes it as a ‘2v2 battle arena’, which always struck me as a little ingenuous; sure they are battling in an arena, but that term has far greater meaning in the industry today. And from what I can tell it’s just a fighting game. That said, I never got further than installing it so I’m in no position to dig my heels in over terminology, my interest almost certainly stemmed from the visual art – like the lady in little more than lingerie with sword feet, seen below. Regardless, our ability to experience this game is rapidly depleting because come December 15th, 2015, the game will no longer be playable.

Rise of Incarnates

IP (the confusingly named in-game currency) is no longer available for purchase, though it can of course be spent up until the day the game dies. Furthermore, all characters are now available to play for free, with ‘Across The Board’ sales on all items. While the Steam announcement offered the closing date of December 15th, it also points out, “The dates and times given above may be changed without prior notice and may vary depending on your region.” It’s always sad to see games shutdown or have their online component rendered inoperable, but Rise of Incarnates won’t even have lasted six whole months. Bandai Namco didn’t provide a reason with the Steam announcement, but it doesn’t take a spreadsheet wizard to work out Rise of Incarnates wasn’t earning enough to warrant its continued existence.

(Via Gamasutra).

HD Remakes, I Know You Love Them

Let’s segue into business a little more upbeat, forward facing, and responsible. Speaking to IGN, Peter Moore, COO of EA had a few things to say about HD remakes and EA’s current feelings towards them:
“It feels like pushing stuff out because you’ve run out of ideas.” 
“…I don’t know where we find the time to do remakes.” 
“For a lot of companies, remakes are a way to drive revenue. It’s sub-cost, it’s an IP that’s there, you can remaster, and that’s great. We don’t do that here. I don’t think that’s ever been in our culture.”
Positive news for people who like new games to be… new, but it’s the kind of statement that’s just begging to catch up with the company years down the line.

(Via IGN).

Remarkably Representative

Fallout 4 got a live-action trailer this week, usually not something I’d watch because live-action trailers have even less do to with the game they are promoting, than the prettied up cinematic ones, and its Fallout 4. But I figured hell; it’s got a dog in it and a dude wearing spandex, if those two things won’t do it for me, then what will? Turns out graphics aside, the trailer is pretty representative of the Fallout I know, because the still shooting looks terrible! Enjoy. 

That Dude Licks Her Face, And Also Karate

Halo 5: Guardians streaks into the metaphoric orbit of our Xbox Ones in just nine days time, NINE. Muse’s Knights of Cydonia was first aired nine years ago, NINE. Coincidence? I think not! The only rational explanation I could think of is that someone at Microsoft’s marketing team reads This Week In Videogames, knows I’m a Muse fan, saw the dates line up and made it happen. Here’s Halo’s new trailer featuring Muse:

As much as I enjoy Muse and am looking forward to checking out Halo 5, Knights of Cydonia is an odd one to use. The trailer accomplished little beyond making me yearn once more for a game based upon the world of the music video. Check it out, it’s probably more interesting than more Halo 5 promotional footage!

Ah Yes, Faster Death… Great

The existence of a new ‘Realistic’ campaign difficulty mode was gleamed from the Call of Duty: Black Ops III trophy list, and later confirmed by Treyarch Producer, Jason Blundell when speaking to Xbox Achievements:
“[In Realistic] you have one point of life, so if you're shot once, you're dead. It completely changes the way you play the game." 
"You end up respecting the level in a completely different way, and once gunfire opens up, everyone just drops to the ground, because if any one bullet hits you or a grenade goes off near you, you're dead."
I don’t know that it sounds like a good way to enjoy the campaign, or even a fun challenge, but maybe if I die enough in the ‘single player’ I won’t feel obliged to embarrass myself online?

This Is What A 24 Hour Games News Network Would Be Like

Geoff Keighley, also referred to on occasion as the Chosen One of videogames, made a tweet just yesterday. A tweet so hard hitting it stopped my morning scroll down Twitter, freezing my page in place for perhaps a minute.
If I were to guess, Keighley probably lined up some sick exclusive for The Game Awards, the streaming award show he launched last year. Maybe he’s got the Imagine Dragons back again?

dr tracksuit shades He’s A Wanted Man, With Death Sentences In Twelve Countries 

Back to the questionable business once again, publisher 2K released a trailer for their upcoming game WWE 2K16, showing off its creation suite tools. Towards the end of the trailer, during a sort of montage of characters, one Dr Tracksuit was unmistakeably present.

Dr Tracksuit is the totally-real client of Giant Bomb’s Editor-in-Chief Jeff Gerstmann. The doctor has been known to smuggle an unidentified white powder (totally not flour) into certain convention-based videogame wrestling tournaments.

This was the good doctor’s reaction to his unsolicited appearance:
Gerstmann, the manager/handler/certainly-not-the-doctor expressed understandable dismay at the trailer.
2K later pulled the trailer and replaced it with this one, now without the doctor.

100% Chance Of Paralysis 

We’ll close out with a little cosplay by none other than UFC Women’s Bantamweight Champion and all-around martial badass Ronda Rousey. Her love of Pokemon is well documented but in the video below she takes it one giant leap further, transforming a fluffy yellow onesie into an actual weapon.


(Via Kotaku).

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