15 November, 2015

This Week In Videogames – 15/11/2015

There too many videogames, too many I say! I tore myself away from the wasteland of Boston and the battlefields in a galaxy far, far away to bring you this week’s news. Almost a week of frantic third-person shooting has ensured that each word was typed with cramped fingers and pained wrists, enjoy.

This Week In Videogames – 15/11/2015

That’s Not A Texture


Halo developer 343 Industries gave us a quick glimpse of what’s on the very near horizon (this month) for the multiplayer landscape of Halo 5: Guardians. Most surprising, though it is certainly a welcome surprise is the addition of Big Team Battles (16 player). Aside from being a killer game mode featured in previous titles in the series, this modes inclusion in the Arena (not Warzone) means that you will be able to play with vehicles in multiplayer without engaging with the REQ system. Here are the four new maps that Big Team Battle will be playable on, you’ll note all have been created using the Forge map editing tools (coming in December), so get used to featureless gradients because actual textures are a thing of the past. Immediately below we have Deadlock, beneath that running from left to right you can see Basin, Guillotine, and Recurve.

(Click to enlarge).

Halo 5: Guardians free map big team battles deadlock

Halo 5: Guardians free map big team battles  basin
Halo 5: Guardians free map big team battles guillotineHalo 5: Guardians free map big team battles recurve

Additionally, the following heap of REQ cards will be dropping too, including two new whole sets of vehicle skins, so get ready to wade through yet more Warthog REQ fodder. I still haven’t unlocked the DMR… And no I’m totally not bitter about it.

(Click to enlarge).

Halo 5: Guardians free map big team battles shadows and light REQ items


The Battle Is Spreading


As promised, EA has provided a marginally more insightful breakdown of the Star Wars: Battlefront season pass, we’re looking at:
  • 4 expansions, which include the items below.
  • Over 20 new pieces of ‘galactic tech’; weapons, vehicles and new Star Cards (equipment cards).
  • 4 additional heroes and villains.
  • 16 additional multiplayer maps featuring new locations.
  • 4 new game modes.
  • Two-week early access to the expansions.
  • The ‘Shoot First’ emote.
The first expansion will be releasing early 2016, with the two free Battle of Jakku maps hitting in December. Battlefront is currently available early for EA Access members with the regular ten hours of ‘trial’ play before launch, which is Thursday 19th, next week. I’m hoping we’ll have a review up soon after it releases, but it is safe to say I’m digging what I’m playing.


Rolling Back The Clock On The Xbox One


Earlier this week the Xbox One received its backward compatibility update, or ‘Back Compat’ as they apparently call it. Initially, 104 games are supported, including Hardwood Backgammon, Hardwood Spades, and four Sega Vintage Collection titles, as you can tell Microsoft are really leading the charge with the hottest of hot bangers. You can view the full list on Xbox.com, it is a list I find more than a little questionable, but they also reveal several titles that are on their way to the service, all shown below.

xbox one  backward compatibility coming soon halo reach halo wars skate 3 bioshock call of duty black ops


Synergy, The Timeless Buzzword  


It looks like Samurai Warriors 4: Empires will provide a more focused strategic take on the Empires formula, this week Koei shed some light on the new Castle feature. The castle/war room has existed in all the Empires games as far as I can recall, it is the interface from which the player dictates policy, manages officers, and commits troops to the field of battle. In its latest incarnation however, the castle sounds a little more dynamic, it starts as “a cluster of small rooms and [grows into] a multi-tiered stronghold,” allowing the player to, “assign various tasks and Magistrate titles to their most trusted and valued allied officers.”

Samurai Warriors 4: Empires castle feature
(Image)

Empires has in the past offered a promotion system of sorts, but it really only served to establish a chain of command between officers in battle. The ability levels of the assigned magistrates will affect their success in their field; a skilled diplomat would achieve better results when put in charge of diplomatic development than say a war-mongering warrior, for example. Magistrates will make proposals to the ruler, concerning their sphere of influence. The officer relationship system will also come into play; synergistic groupings of officers will naturally yield better results. 

Samurai Warriors 4 Empires is due to release 11th March 2016 in Europe, March 14th in North America, on the PS4, PS3, and PS Vita. 

The City Of Wyrdstone 


I really have learned to love the Focus Home Interactive trailers; they are all narrated by the same dude, and they’re not sexy showcases so much as genuinely informative segments. The latest to catch my eye is for Mordheim: City of the Damned, an Early Access Steam title that I’ve played quite a lot of over the past couple of weeks. It’s a small-scale turn-based strategy game set in the renowned Warhammer city of Mordheim – it’s pretty damned. Mordheim is an older offshoot of the Warhammer table top game. The trailer describes the campaign dynamics and breaks down the four factions heroes.

 

Mordheim is slated to launch in full sometime this month, but if you’re interested keep your eyes on the site this week; we’re planning on checking out the latest Early Access build.

Cloud Likes To Get Around


Nintendo hosted another of its Nintendo Direct shows, the first since Satoru Iwata passed away. Here’s my top picks;

Cloud, hero of Final Fantasy VII will be coming to Super Smash Bros. He’ll have a selection of costumes to reflect his changes between the games and movies, and will be accompanied by a Midgar Stage. The stage will feature Final Fantasy VII summons in a similar manner to the games Pokemon stages.

The upcoming Legend of Zelda game has been confirmed as a 2016 game for the Wii U, the year marks the 30th anniversary of the franchise. Following its push from 2015 and the announcement of the NX, Nintendo’s in-development console, there was some speculation that the game would be redeveloped for the new system, making this a more than welcome announcement for Wii U owners like myself.

legend of zelda wii u 2016 hooded link

Star Fox Zero was also delayed and pushed into 2016, however at the time of that announcement Nintendo stated it would release in the first quarter of 2016. Its new release date however is April 22nd 2016, in the second quarter.

Hyrule Warriors Legends 3DS linkleFemale Link has been elevated from the murky depths of fan fiction and brought firmly into existence by Koei Tecmo in the upcoming Hyrule Warriors Legends 3DS game. She’s called Linkle, and she wields two crossbows, at least primarily. Linkle was firsted spotted in a concept art book of the original Wii U game.

Fire Emblem Fates will indeed be launching in a range of forms as it did earlier this year in Japan; Birthright and Conquest will tell two versions ($40) of the Fire Emblem Fates story, each focusing on one side of the conflict.  Owning one will allow you to download the other for just $20. There’s a third version named Revelation coming after launch. However, the $80 collector’s edition (below) will offer all three versions, as well as an art book and 3DS XL carry pouch.

Fire Emblem Fates collector's edition contents

Fates launches February 19th in North America, followed closely by a selection of DLC, the first of which (a map) will be free.

(Via Gamespot). 

And that will conclude this week’s roundup I think, it’s a super busy time for us right now even outside of game releases, but we should have a solid selection of videos hitting this week, barring any emergencies. I’m also slamming away at Fallout 4 and Star Wars: Battlefront for review so check back for those in the not so distant future!

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