26 June, 2016

This Week In Videogames – 26/06/2016

These last weeks have been weird – mostly because of E3, mostly – but may this mark a return to normalcy, here’s the news.

This Week In Videogames – 26/06/2016

343’s Guilty Grunt

Best of luck headshotting these grunts come Wednesday 29th, when Halo 5 Guardian’s Warzone Firefight releases. The terrifying specimen below – a grunt in a mech suit – is one of the new Firefight bosses.

This Week In Videogames – 26/06/2016 halo 5 guardians firefight grunt mech

As seen in the infographic further below, the Wasp, a sleeker alternative to the Hornets of yesteryear, will be added to all Warzone modes. In addition to the wave-based survival mode Firefight, the update will bring Campaign Score Attack, three new maps, a new forge canvas, and obviously REQ cards – got to pay the bills right?

(Click to enlarge).

This Week In Videogames – 26/06/2016 halo 5 guardians firefight infographic

A.K.A. All Games Ever

Starting Tuesday 28th, Star Wars: The Old Republic players will find new meaning in the Force, during the Dark Vs Light event. In essence players create a new character, and make either Dark or Light side choices, to alter the “state of the galaxy this fall”.

This Week In Videogames – 26/06/2016 swtor light vs dark event

More importantly, for the enterprising MMO player at least, are the tiered challenges and rewards. Including scores of random item packs, titles, gear sets, and the like, with more surprising prizes like Darth Hexid/Master Ranos companions, pictured above. Details linked below.


Gather Round My Flock

The Witch Hunters slipped into the warped back alleys of Mordheim: City of the Damned this week, with seven new units in their roster; Warrior Priests, Flagellants, and Templar Knights, to name a few. The DLC adds the Witch Hunters faction to the campaign – with their own scenario – and multiplayer, for £6.99, though it is currently on sale.

This Week In Videogames – 26/06/2016 mordheim city of the damned witch hunters

Tentacles And Bloodletting

Omega Force’s next anime adaptation, Berserk, received its first bloody gameplay trailer and setting details.

“Kill-Smash Action 
The one-against-one thousand Warriors series and the uniquely gruesome battle series Berserk unite. Wield a grand sword bigger than yourself and slice the enemy in two, kill and crush with “Kill-Crush Action” overflowing with power. Experience the overwhelming destructive power of breaking a siege with a single swing. 
A Grand and Deep Story 
The game starts from the “Golden Age Arc” popular among original fans, up until the end of the “Millennium Falcon Arc” where the protagonist Guts, on his journey for revenge, acquires his invaluable comrades. You’ll be able to relive the grand world of Berserk. Additionally, intense scenes reproduced via the anime movie and 3D models are included, and interactions between the members of the Band of the Hawk not included in the movie are being incorporated. This extensive story is being developed using an immense volume of graphics. 
Various Characters 
In addition to the story’s protagonist Guts, popular characters from the original work will also appear. These characters, who possess a variety of special skills, will showcase a number of unique actions in battle. Additionally, the major characters will feature the same voice actors as from the anime movie and July 2016-due television anime.”
Berserk launches September 21st in Japan

They Used To Bull’s-eye Womp Rats

Criterion Games’ unnamed extreme sports title failed to find traction, and has since been cancelled. Revealed in an extremely early trailer during EA’s E3 2014 press conference, the game was to feature land, air, and sea vehicles all in one playpen. As stated during EA Play (their pseudo-E3 press conference this year), Criterion is now working alongside other EA studios on Star Wars projects, including the upcoming Star Wars: Battlefront X-Wing VR Mission, in addition to exploring new IP.
"While they've moved on from the previous project they've spoken about and aren't pursuing it, they are continuing to build new ideas and experiment with new IP for EA, in addition to continuing to collaborate with other EA studios,"
(Via Gamespot).

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